![export - Character's face gets 'wrinkly' when its blendshapes (shape keys) are animated in Unity - Blender Stack Exchange export - Character's face gets 'wrinkly' when its blendshapes (shape keys) are animated in Unity - Blender Stack Exchange](https://i.stack.imgur.com/iBb7K.png)
export - Character's face gets 'wrinkly' when its blendshapes (shape keys) are animated in Unity - Blender Stack Exchange
GitHub - PeizhuoLi/neural-blend-shapes: An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2021]
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BlendShapes not Showing Up (Blender -> FBX -> Unity 2018.1) - Questions & Answers - Unity Discussions
![Is it possible to create a shapekey in Blender which has in-between targets, like in Maya? - Stack Overflow Is it possible to create a shapekey in Blender which has in-between targets, like in Maya? - Stack Overflow](https://i.stack.imgur.com/jEg7e.jpg)